Revenge is a physical Fighting-type move introduced in Pokémon Ruby and Sapphire Versions. It has 60 base power, which is doubled if the user … See more Revenge is a unique counterattack. When initially triggered, Incineroar receives 0.4× of the incoming attack's damage, and produces a minor burst of flame that deals minimal damage with set knockback. However, this also … See more WebDec 2, 2024 · I included edge percentages for down smash and neutral air since those seem to be common options for ledge guarding. Lastly, without a second player, I could not test the spike accurately, but I would assume anything over 50% is a sure kill. Also, I am assuming the knockback from Revenge would not be enough to kill at any percent. Jab1 …
Trying to fight incineroar can be frustrating : r/SmashRage - Reddit
Web1 - Revenge can actually be stacked up to three times. The stronger the hit you absorb, the higher the multiplier. I believe it maxes at 3x Damage. Actual knockback is NOT directly changed by... WebIncineroar is a character who can rely on his launch power to spread chaos and fear on his opponents as soon as he is close enough. Between all of his grabs and special moves, it is hard to stay safe, at least if you are within his range, because he has the worst ground mobility of the game. Characteristics Strengths Powerful moves Powerful grabs rays outfielders
Incineroar SmashFAQs Wiki Fandom
WebJul 1, 2024 · Super Smash Bros. Ultimate - Incineroar Subscribe Description He's an unga bunga. Commissioned port for ~iDynamo Features: - QC Eyes - No flexes - Revenge - TONS of bodygroups for the face - Some facebones ( Only works on the default face ) - Separate models for each skin - Alternate eyes on each skin - Rigged finger claws WebOct 28, 2024 · Incineroar is an unlockable character in Ultimate. It poses after landing attacks to show off, but the poses can easily be cancelled into guards and other attacks. Incineroar is among the slowest-moving characters, with its grounded mobility in … WebMar 2, 2024 · Incineroar's Win Conditions: Establish pressure in the deadzone. Hold that spacing, and trap Young Link’s landings. Capitalize on close quarters combat. Abuse Revenge’s added shield safety. Capitalize on edgeguards. Young Link’s Win Conditions: Hold stage control, and lock Incineroar out with projectiles. Whiff punish over-commitments … raysowavy height